02 — the social contract

Come see
what I made.

A neighbourhood is a handful of paper pages you and a few friends share. You see each other move, you chat, you place things, you leave things for each other.

The thing being built here is not a server with a lot of people on it. It is a handful of pages that a few friends share, reached with a code somebody gave you, where the interesting sentence is come see what I made.

That framing decides the mechanics. There is no server browser, because meeting strangers by accident is a different product with a different set of problems. There is no leaderboard, because the fastest way to make helping feel like a chore is to score it.

  • Join by invite code, not by browsing a server list
  • Everything you place remembers who made it
  • Plans are knowledge — they can't be sold, only learned
  • Generosity means making a thing and giving that thing
  • A plain URL is always solo, and never opens a socket
neighbourhood chat Online · 3

fern ok the bridge is done. it is extremely a bridge

bug‑on‑wheels i taped a second roof onto the roof

pilcrow left you four paper fibers in the mailbox, don't spend it all

fern placed a folded roof

An example of neighbourhood chat. It is plain accessible DOM, not text painted into the game canvas.

what you can give

Give the thing,
not the shortcut.

Generosity in papr.world means making something and handing it over. The one thing that can never change hands is knowledge.

Things you can give

Anything you made, plus materials, chips, and harvests. Hand it over in person or put it in somebody's mailbox.

tools · furniture · clothing · decoration

Things you cannot

Plans are never found, sold, gifted or mailed. Giving somebody a plan would be handing them a shortcut past a path they chose — and it would quietly make the knowledge tree pointless.

plans are learned, never transferred

What helping earns

Never an advantage. Payoffs are random, non-fungible and never itemised — a trinket brought round by a critter who heard you did something nice, worth less than the thing you gave away.

ribbons · wall charms · thank-you stamps

Who made it

Maker credit is written into the piece itself, so it survives disconnects, restarts, and you wandering off for a month.

every placed piece carries a maker id

the unglamorous part

Small on purpose.

Invite-only is a real safety boundary, not a waiting-list gimmick. It keeps the first neighbourhoods to people who already know each other, which is the cheapest possible way to make moderation tractable while the actual controls get built.

It is also not a substitute for those controls. Mute, block, host removal and contextual reporting all ship before testers can chat or share drawings — that is written into the gate, not left to good intentions.

A paper passport is the identity behind all of it: an id and a secret minted on your device, holding no personal information at all. No email, no name you have to give anybody. It is what makes "made by wren" and a mailbox survive a restart, and nothing more than that.

two browsers, one code, a bridge that survived a full server restart. that was the whole gate.

— the Gate 0 dogfood

Where the alpha has got to →

Draw your friend

Whatever you make here follows you down the page. This is roughly how the real avatar editor starts.