Kraft-paper twigs
- Lies loose on the ground in Clearing, Forest, Meadow.
- Trimmed from pine trees with Kid's Scissors or better.
- Trimmed from leafy trees with Kid's Scissors or better.
Generated from the game's own catalogs. If a rule here is wrong, the game is wrong too.
A hopeful folded scoop for shallow paper soil.
Opens the surface layer only, and refuses folds steeper than a gentle bank.
A second attempt, with a folded spine that holds its shape.
Reaches the compact layer by revisiting a bed you already dug, and handles steep ground.
Layered board and a bound handle, built for real excavation.
Opens deep seams where the local geology has one. Nothing digs past this yet.
A folded blade for sowing, lifting, and raking soil back.
Fills shallow scuffs for nothing; deeper holes cost soil from your scrapbook.
Rounded safety scissors. Snips shoots and soft new growth.
Takes a small cut from ordinary trees. Will not get through redwood bark.
Heavier shears for bark curls and structural branches.
Cuts roughly half again as much per snip, and is the only pair that works on redwoods.
A cheerful first hammer that makes every little build feel official.
Places the small paper pieces you already know how to make.
A broad folded head for persuading sturdier joins into place.
A steadier building tool, ready for larger construction plans as they arrive.
A proper claw hammer made for careful assembly and taking work apart again.
The strongest building tool currently available. Nothing is gated above it yet.
Opens shallow soil layers without pretending to be indestructible.
Reaches the compact layer under a bed you have already opened.
Opens deep seams where the local geology has one to give.
Sows seeds, lifts plants back out, and rakes soil into an open hole.
Trims renewable shoots and soft growth without hurting the tree.
Collects bark curls and structural branches from grown trees.
Places the small build pieces you already know how to assemble.
A steadier mallet for the next scale of paper construction.
The current top rung for careful assembly and future disassembly work.
Twigs and bark curls, bundled and pressed flat into a sturdier building material.
A tree is never destroyed. Trimming spends growth; time restores it. A tree cut to nothing is fully back in 5.0 minutes.
| Stage | Growth |
|---|---|
| Flourishing | 75–100 |
| Trimmed | 40–74 |
| Cropped | 1–39 |
| Resting | 0–0 |
| Level | Growth per cut | Pieces | Redwoods |
|---|---|---|---|
| 1 | 22 | 2 | No |
| 2 | 34 | 4 | Yes |
| 3 | 34 | 6 | Yes |
| Seed | Spacing | Stages (seconds) |
|---|---|---|
| Buttonbloom Seeds | 0.85 | 45 · 150 · 300 |
| Raspberry Bush Seeds | 0.9 | 90 · 420 · 1200 |
| Crinkle-carrot Seeds | 0.55 | 60 · 240 · 720 |
| Ribbon-corn Seeds | 0.95 | 120 · 600 · 1800 |
| Folded-cabbage Seeds | 0.8 | 90 · 360 · 1080 |
| Paper-tomato Seeds | 0.85 | 90 · 480 · 1500 |
| Mend-me Seeds | 0.3 | 30 · 100 · 240 |
Defined in the catalogs but not playable yet. These appear here automatically the moment they are marked ready.
Pokes, stamps, and convinces stubborn tabs to behave.
Sniffs out promising seams in the paper terrain.