Your place between worlds
Your desk
The things that belong to you, even when you leave a neighborhood.
Early alpha. Expect rough edges — and now and then a world or progress reset. Send feedback from the game’s Help menu.
Opening your desk…
One-time bridge
Bring your paper passport home
Checking this browser for a paper passport…
Existing players keep their mail, pouch, and maker credits. New players get a fresh passport, a private solo world, and Shared World access automatically.
Enter a neighborhoodWorlds
Your doors
These permissions belong to your account rather than an expiring neighborhood link.
How you are seen
Your card
Opening your card…
While you were away
At a glance
- Learning
Not learning anything right now.
- Letters
No letters yet.
- Looks
No looks saved yet.
Signed in as paper friend.
Traveling with you
Scrapbook
What you are carrying. It travels with your account from world to world.
Opening your neighborhood pouch…
Learned techniques
Opening your learned techniques…
Mailbox
Letters and parcels
Letters and parcels wait here whether or not you were around when they arrived. Collect one and it goes into your pouch.
Opening your mailbox…
Avatar
Your looks
The drawings you wear. Make and change them without going into a world — they save to your account as you go.
Opening your wardrobe…
How you are seen
Your profile
A short introduction that travels with your account — what other players may read about you when they look.
Opening your profile…
Your account
Account
Your account is the part that stays the same everywhere you go. A world remembers your house and your garden; your account remembers you.
- Account
Bringing older progress in
If you played before papr.world had accounts, the things you gathered lived only in this browser. These two bridges copy that progress into your account once. Neither is needed if you started after accounts existed, and nothing is copied until you press the button.
Solo save
Checking this browser for a solo save…
Saved looks
Checking this browser for saved looks…